Mitra

Overview
Mitra is regarded as the one true god to those that worship him in Hyborian lands, a commander of a heavenly host, standing in the universe without pantheon nor even a consort to support his cosmic reign (except in Zingara; the Zingarans have given Mitra a mate). Mitra, the Judge of Souls, is known as the redeemer of the dead. His enemy is Asura, who planted the seeds of evil among men. Mitra protects the righteous from the demonic forces of Set, who serves Asura. He is a deity of truth, loyalty, air, light, vegetation and prosperity. He annihilates evil and is omniscient and eternally watchful. He never rests in his infallible overseeing of the world. He is a warrior god who brings victory. His first worshippers were the soldiers of the Hyborian nation of Aquilonia. The religion spread to the warriors and soldiers of Poitain, Nemedia and Hyborian lands. For many centuries the Mitran religion remained a religion of the soldiery. From there, it spread throughout the entire Hyborian culture.

Sorcery
There is a common misperception that the Mitran priests do not use magic. This is incorrect. Robert E. Howard, in The Hour of the Dragon, wrote: ‘When the magic of the Mitran priests failed against the magic of Xaltotun’s acolyte…’ Clearly Robert E. Howard intends the priests of Mitra to be capable of at least Counterspells and such. However, the priests of Mitra generally do not appreciate most forms of sorcery, considering it to be the work of demons. For purposes of Conan the Roleplaying Game, the following sorcery styles are considered black magic to the priests of Mitra: Curses, Hypnotism, Nature Magic, Necromancy, Oriental Magic and Summonings. From The Scrolls of Skelos, the styles of Cosmic Sorcery and Immortality are also considered black magic. A Priest who has progressed to the Fifth Mystery of Mitra’s religion is allowed to learn any magic not considered black magic.